When we had people over on Wednesday, one of the moms recommended a new DS game to me. It is called Scribblenauts. I am not going to try to rewrite the description, so here are the basics, courtesy of Amazon.com:
Amazon.com Product Description
“Scribblenautsis a completely original gameplay experience that anyone can play, offering fun for all ages with two styles of gameplay and more than 200 levels. In Scribblenauts, players use the Nintendo DS touch-screen to help their character Maxwell acquire the Starite in each level by solving a series of puzzles armed with their stylus, notepad and imagination. Players jot down the word for any object that comes to mind in order to reach the goal. Every object behaves as it would in the real world, and players can combine countless objects to create completely new scenarios. Every level has more than one written object to use as a solution, opening up the game to endless replay. In Scribblenauts, players advance through ten worlds, each with eleven puzzle and eleven action levels for a total of 220 challenges to complete. Each level has a “par” for the number of objects suggested to finish the level. Beating a level with under par, earns “Ollars”, the in-game currency, which players can use to purchase new levels and music.”
What this looks like in our house is amazing creativity! The game recognizes more than 30,000 words, including things like ninja, pegasus, ichthyosaurus, dunkleosteus, anvil, magic carpet, gun, alien, U.F.O., and more.
In the puzzle solving mode, my son and I have worked to figure out such things as how to get past a bee. Seems simple enough. I used a bear first. It ate the bee…then it ate me! I tried a butterfly net. The bee chased me off the edge into water where a pirahna was waiting to eat me. I tried a jar. Nope. I tried repellant. Nope. Finally a frog worked for me. My son shot it with a laser gun. Every player will come up with unique solutions through trial and error.
Today, he has been playing what is basically a free play mode. You get to choose the background for your scene and then pick what you want to have in it by typing or writing the words for the objects you desire. Then, those things interact. For example if you put a fish and a shark together, the shark will eat the fish. Take that out to a silly level and you will have my son’s favorite game. In fact, he enjoys it so much he is sounding out words (which he was previously loath to do) and making his own book of words so he can refer to it when he isn’t sure how to spell something. J. and I have been adding to it for him as he comes up with words he needs. Here he is copying down dinosaur names from his Dino Hunt game.
Screenshot. He told me made King Neptune by typing in “crown” and “trident”.